Super Champs, a popular crypto gaming franchise known for its anime-inspired mobile games, is gearing up to launch its very own token, CHAMP, on Coinbase’s Ethereum layer-2 network Base. The highly anticipated token launch is set to take place on Wednesday, November 20 at 7am UTC.
The franchise, which has already released two successful games – Racket Rampage and Bullet League, as well as an NFT collection and a comic book, is now introducing CHAMP as the primary currency within its ecosystem. This token will be used for purchasing in-game assets such as NFTs, cosmetics, and subscriptions, as well as participating in season-based rewards programs.
Super Champs has already entered its second season of rewards program, where players can earn points by completing game quests and social tasks. These points will determine the amount of CHAMP tokens that players will receive in future airdrops.
The tokenomics of CHAMP are designed to benefit the community, with 30% of the total token supply allocated for community rewards, 30% for ecosystem development, and additional percentages for NFT holders, token stakers, and liquidity providers. The tokens will start unlocking on November 20 and will continue to do so over a 60-month period.
In addition to serving as a utility token, CHAMP is also intended to be a governance token, allowing token holders to participate in decision-making processes within the Super Champs ecosystem through a decentralized autonomous organization (DAO). The franchise has partnered with decentralized exchange Aerodrome for the token launch, indicating that users will likely be able to purchase CHAMP on the platform.
Overall, the launch of CHAMP marks an exciting new chapter for the Super Champs franchise, offering players and token holders a unique opportunity to engage with the ecosystem in a more immersive and rewarding way. Stay tuned for more updates on this groundbreaking token launch.
This article was edited by Andrew Hayward.